Title: | Google Daydream VR Cookbook: Building Games and Apps with Google Daydream and Unity, First Edition |
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Google Daydream VR Cookbook: Building Games and Apps with Google Daydream and Unity, First Edition
Description
The Complete, Up-to-Date Guide to Building AR and VR Games Keene presents his material as a cookbook of recipes to get you up and running with VR/AR development as fast and as painlessly as possible. The recipes in most chapters start by assembling the essential building blocks, which are pieced together to create something larger. You are then free to take these building blocks and turn them into your own creation. Whether you are a software developer, UX professional, visual designer, beginner, or you come from a different design field, this book is a great practical introduction to VR and AR.
Keene also provides an extensive library of downloadable, up-to-the-minute ARCore and Daydream code to jumpstart your project. In addition, he takes you through crucial UX design principles and best practices learned from building large scale VR and AR apps at Google.
Google Daydream VR Cookbook shows you how to:
Google Daydream VR Cookbook: Building Games and Apps with Google Daydream and Unity, First Edition
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Type
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Provider
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PricingExclusively Paid
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Duration11h 47m
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CertificateNo Certificate
The Complete, Up-to-Date Guide to Building AR and VR Games
Keene presents his material as a cookbook of recipes to get you up and running with VR/AR development as fast and as painlessly as possible. The recipes in most chapters start by assembling the essential building blocks, which are pieced together to create something larger. You are then free to take these building blocks and turn them into your own creation.
Keene also provides an extensive library of downloadable, up-to-the-minute ARCore and Daydream code to jumpstart your project. In addition, he takes you through crucial UX design principles and best practices learned from building large scale VR and AR apps at Google.
Google Daydream VR Cookbook shows you how to:
- Install and explore the Google Daydream development tools
- Master basic and advanced Daydream Controller techniques
- Implement intuitive VR user interfaces
- Integrate audio, video, and realistic physics into your VR games
- Install and explore the ARCore SDK and development tools
- Learn how to build AR apps that solve real user needs
- Master AR game development using ARCore
- Optimize VR and AR game performance
Whether you are a software developer, UX professional, visual designer, beginner, or you come from a different design field, this book is a great practical introduction to VR and AR.