Moocable is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

IOS Programming: The Big Nerd Ranch Guide, Second Edition

Description

In this book, the world's leading Apple platform development trainers offer a complete, practical, hands-on introduction to iPhone and iPad programming. The authors walk through all the Apple tools and technologies needed to build successful iPhone/iPad/iPod touch Apps, including the iOS 4.3 SDK, the Objective-C language, Xcode 4 tools, Foundation framework, and the classes that make up the iPhone UI framework. The many topics covered in this book include:

  • Easily setting up elegant, efficient user interfaces with UIKit

  • Creating effective visuals, animation, and effects with Core Graphics, Core Animation, and OpenGL

  • Making the most of the iPhone's powerful multi-touch event handling

  • Building location-aware iPhone applications utilizing Core Location, MapKit, and the magnetometer

  • Localizing applications for international use

  • Creating applications that capture audio and play media

  • Storing data in files or SQLite databases

  • This edition has been updated to cover the iPad. New chapters added to this edition include:

  • UIPopoverController and UISplitViewController

  • Blocks and Categories

  • UIGestureRecognizers and Advanced UIScrollView, CATiledLayer

  • Key-Value Coding and Key-Value Observing

  • Push Notifications

  • Unit Testing

  • Books

    Big Nerd Ranch Guides

    Exclusively Paid

    19h 31m

    No Certificate

    590 pages

    IOS Programming: The Big Nerd Ranch Guide, Second Edition

    Affiliate notice

    • Type
      Books
    • Provider
      Big Nerd Ranch Guides
    • Pricing
      Exclusively Paid
    • Duration
      19h 31m
    • Certificate
      No Certificate

    In this book, the world's leading Apple platform development trainers offer a complete, practical, hands-on introduction to iPhone and iPad programming. The authors walk through all the Apple tools and technologies needed to build successful iPhone/iPad/iPod touch Apps, including the iOS 4.3 SDK, the Objective-C language, Xcode 4 tools, Foundation framework, and the classes that make up the iPhone UI framework. The many topics covered in this book include:

  • Easily setting up elegant, efficient user interfaces with UIKit

  • Creating effective visuals, animation, and effects with Core Graphics, Core Animation, and OpenGL

  • Making the most of the iPhone's powerful multi-touch event handling

  • Building location-aware iPhone applications utilizing Core Location, MapKit, and the magnetometer

  • Localizing applications for international use

  • Creating applications that capture audio and play media

  • Storing data in files or SQLite databases

  • This edition has been updated to cover the iPad. New chapters added to this edition include:

  • UIPopoverController and UISplitViewController

  • Blocks and Categories

  • UIGestureRecognizers and Advanced UIScrollView, CATiledLayer

  • Key-Value Coding and Key-Value Observing

  • Push Notifications

  • Unit Testing