Description
In this book, the world's leading Apple
platform development trainers offer a complete, practical, hands-on
introduction to iPhone and iPad programming. The authors walk
through all the Apple tools and technologies needed to build
successful iPhone/iPad/iPod touch Apps, including the iOS 4.3
SDK, the Objective-C language, Xcode 4 tools, Foundation framework,
and the classes that make up the iPhone UI framework. The many
topics covered in this book include: Easily setting up elegant, efficient user interfaces with
UIKit Creating effective visuals, animation, and effects with Core
Graphics, Core Animation, and OpenGL Making the most of the iPhone's powerful multi-touch event
handling Building location-aware iPhone applications utilizing Core
Location, MapKit, and the magnetometer Localizing applications for international use Creating applications that capture audio and play media Storing data in files or SQLite databases This edition has been updated to cover the
iPad. New chapters added to this edition include:
UIPopoverController and
UISplitViewController
Blocks and Categories
UIGestureRecognizers and Advanced
UIScrollView, CATiledLayer
Key-Value Coding and Key-Value
Observing
Push Notifications
Unit Testing
IOS Programming: The Big Nerd Ranch Guide, Second Edition
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TypeBooks
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ProviderBig Nerd Ranch Guides
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PricingExclusively Paid
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Duration19h 31m
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CertificateNo Certificate
In this book, the world's leading Apple platform development trainers offer a complete, practical, hands-on introduction to iPhone and iPad programming. The authors walk through all the Apple tools and technologies needed to build successful iPhone/iPad/iPod touch Apps, including the iOS 4.3 SDK, the Objective-C language, Xcode 4 tools, Foundation framework, and the classes that make up the iPhone UI framework. The many topics covered in this book include:
Easily setting up elegant, efficient user interfaces with UIKit
Creating effective visuals, animation, and effects with Core Graphics, Core Animation, and OpenGL
Making the most of the iPhone's powerful multi-touch event handling
Building location-aware iPhone applications utilizing Core Location, MapKit, and the magnetometer
Localizing applications for international use
Creating applications that capture audio and play media
Storing data in files or SQLite databases
This edition has been updated to cover the iPad. New chapters added to this edition include:
UIPopoverController and UISplitViewController
Blocks and Categories
UIGestureRecognizers and Advanced UIScrollView, CATiledLayer
Key-Value Coding and Key-Value Observing
Push Notifications
Unit Testing