Learning WatchKit Programming: A Hands-On Guide to Creating watchOS 2 Applications, Second Edition
Description
Create Breakthrough Apple Watch Apps with
the New watchOS 2 and the Updated WatchKit Framework! Apple Watch is improving quickly: Using
Apple’s new watchOS 2 operating system and the updated
WatchKit framework, you can create tomorrow’s hottest
wearable apps. Learning WatchKit Programming, Second
Edition, will help you master these technologies and
gain the same “early mover” advantage that early iPhone
developers enjoyed. Leading iOS development trainer and author
Wei-Meng Lee guides you step by step through architecting,
designing, and building cutting-edge Apple Watch apps. You’ll
learn how to make the most of the newest platform improvements,
including direct programmatic access to key hardware features;
support for new Watch Connectivity Framework APIs; and new ways to
use location, consume web services, and persist data. Using practical Swift code examples designed
for clarity and simplicity, Lee guides you through building apps
from the ground up. You’ll learn how to build native watch
apps that perform exceptionally well on their own and how to
integrate your apps with iPhones to do even more. Coverage includes
Writing high-performance, native watch
apps that run independently of the iPhone
Accessing hardware, including Digital
Crown, microphone, and Taptic Engine
Storyboarding apps and testing them on the
Apple Watch Simulator
Mastering Apple Watch’s
multiple-screen navigation
Building efficient interfaces with Apple
Watch UI controls
Creating and programming
“complications”–apps that display data on the
watch face, such as alarms, tachymeters, chronographs, and
calendars
Displaying information via labels, images,
or tables
Passing and returning data to Interface
Controllers
Integrating location services into Apple
Watch apps
Using Watch Connectivity Framework APIs to
link watch and iOS apps
Calling and consuming web services
Persisting data on the watch
Displaying short- and long-look
notifications Implementing glances to help users gather information
faster
This guide will help you extend your
existing iOS skills, build apps that solve a whole new set of
problems, and reach millions of people in the fast-growing Apple
Watch marketplace. All of this book’s sample Swift
code is available for download at informit.com/title/9780134398983. (Register your book to
gain access.)
Learning WatchKit Programming: A Hands-On Guide to Creating watchOS 2 Applications, Second Edition
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TypeBooks
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ProviderAddison-Wesley Professional
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PricingExclusively Paid
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Duration7h 42m
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CertificateNo Certificate
Create Breakthrough Apple Watch Apps with the New watchOS 2 and the Updated WatchKit Framework!
Apple Watch is improving quickly: Using Apple’s new watchOS 2 operating system and the updated WatchKit framework, you can create tomorrow’s hottest wearable apps. Learning WatchKit Programming, Second Edition, will help you master these technologies and gain the same “early mover” advantage that early iPhone developers enjoyed.
Leading iOS development trainer and author Wei-Meng Lee guides you step by step through architecting, designing, and building cutting-edge Apple Watch apps. You’ll learn how to make the most of the newest platform improvements, including direct programmatic access to key hardware features; support for new Watch Connectivity Framework APIs; and new ways to use location, consume web services, and persist data.
Using practical Swift code examples designed for clarity and simplicity, Lee guides you through building apps from the ground up. You’ll learn how to build native watch apps that perform exceptionally well on their own and how to integrate your apps with iPhones to do even more.
Coverage includes
Writing high-performance, native watch apps that run independently of the iPhone
Accessing hardware, including Digital Crown, microphone, and Taptic Engine
Storyboarding apps and testing them on the Apple Watch Simulator
Mastering Apple Watch’s multiple-screen navigation
Building efficient interfaces with Apple Watch UI controls
Creating and programming “complications”–apps that display data on the watch face, such as alarms, tachymeters, chronographs, and calendars
Displaying information via labels, images, or tables
Passing and returning data to Interface Controllers
Integrating location services into Apple Watch apps
Using Watch Connectivity Framework APIs to link watch and iOS apps
Calling and consuming web services
Persisting data on the watch
Displaying short- and long-look notifications Implementing glances to help users gather information faster
This guide will help you extend your existing iOS skills, build apps that solve a whole new set of problems, and reach millions of people in the fast-growing Apple Watch marketplace.
All of this book’s sample Swift code is available for download at informit.com/title/9780134398983. (Register your book to gain access.)