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Making Your Mark in Second Life: Business, Land, and Money

Description

Calling Second Life a game is a lot like saying that an airport is a nice place to take a trip. To some degree it is true, but most airports are not featured in travel brochures.

This Short Cut is not about the airport. Rather, it is about a destination. The destination is about how to make a profitable presence within Second Life--or, at the least, general guidelines on how to avoid losing money.

Books

O'Reilly Media

Exclusively Paid

1h 42m

No Certificate

55 pages

Making Your Mark in Second Life: Business, Land, and Money

Affiliate notice

  • Type
    Books
  • Provider
    O'Reilly Media
  • Pricing
    Exclusively Paid
  • Duration
    1h 42m
  • Certificate
    No Certificate

Calling Second Life a game is a lot like saying that an airport is a nice place to take a trip. To some degree it is true, but most airports are not featured in travel brochures.

This Short Cut is not about the airport. Rather, it is about a destination. The destination is about how to make a profitable presence within Second Life--or, at the least, general guidelines on how to avoid losing money.