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Description
From geometric primitives to animation to 3D modeling to lighting, shading, and texturing, Computer Graphics Through OpenGL: From Theory to Experiments, Second Edition presents a comprehensive introduction to computer graphics that uses an active learning style to teach key concepts. Equally emphasizing theory and practice, the book provides an und
Books
A K Peters/CRC Press
Exclusively Paid
27h 53m
No Certificate
951 pages
Computer Graphics Through OpenGL, 2nd Edition
Affiliate notice
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TypeBooks
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ProviderA K Peters/CRC Press
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PricingExclusively Paid
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Duration27h 53m
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CertificateNo Certificate
From geometric primitives to animation to 3D modeling to lighting, shading, and texturing, Computer Graphics Through OpenGL: From Theory to Experiments, Second Edition presents a comprehensive introduction to computer graphics that uses an active learning style to teach key concepts. Equally emphasizing theory and practice, the book provides an und
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