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Publisher : 30 ×

The Complete Guide to Blender Graphics, 8th Edition

BlenderTM is a free Open-Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and...

Books A K Peters/CRC Press 💰 Art & Design

The Complete Guide to Blender Graphics, 8th Edition

BlenderTM is a free Open-Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking...

The Complete Guide to Blender Graphics, 8th Edition

BlenderTM is a free Open-Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and...

Books A K Peters/CRC Press 💰 Art & Design

The Complete Guide to Blender Graphics, 8th Edition

BlenderTM is a free Open-Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking...

The Complete Guide to Blender Graphics, 7th Edition

BlenderTM is a free Open Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking...

Books A K Peters/CRC Press 💰 Art & Design

The Complete Guide to Blender Graphics, 7th Edition

BlenderTM is a free Open Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion...

Fundamentals of Computer Graphics, 5th Edition

Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fifth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or...

Books A K Peters/CRC Press 💰 Art & Design

Fundamentals of Computer Graphics, 5th Edition

Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fifth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal...

The Art of Game Design, 3rd Edition

Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games...

Books A K Peters/CRC Press 💰 Art & Design

The Art of Game Design, 3rd Edition

Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic...

Fundamentals of Computer Graphics, 4th Edition

Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fourth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal...

Books A K Peters/CRC Press 💰 Art & Design

Fundamentals of Computer Graphics, 4th Edition

Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fourth Edition offers an ideal resource for computer course curricula as well as a user-friendly...

An Architectural Approach to Level Design

Explore Level Design through the Lens of Architectural and Spatial Experience TheoryWritten by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one...

Books A K Peters/CRC Press 💰 Art & Design

An Architectural Approach to Level Design

Explore Level Design through the Lens of Architectural and Spatial Experience TheoryWritten by a game developer and professor trained in architecture, An Architectural Approach to Level Design is...

Real-Time Rendering, Fourth Edition, 4th Edition

Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a...

Books A K Peters/CRC Press 💰 Art & Design

Real-Time Rendering, Fourth Edition, 4th Edition

Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of...

Game Engine Architecture, Third Edition, 3rd Edition

In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to...

Books A K Peters/CRC Press 💰 Art & Design

Game Engine Architecture, Third Edition, 3rd Edition

In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog...

White Space Is Not Your Enemy, 3rd Edition

White Space Is Not Your Enemy is a practical graphic design and layout guide that introduces concepts and practices necessary for producing effective visual communication across a variety of...

Books A K Peters/CRC Press 💰 Art & Design

White Space Is Not Your Enemy, 3rd Edition

White Space Is Not Your Enemy is a practical graphic design and layout guide that introduces concepts and practices necessary for producing effective visual communication across a variety...

The Complete Guide to Blender Graphics, 4th Edition

Blender is a free and open source graphics program for computer modeling and animation incorporating Photorealstic Rendering, Realistic Materials, Character Rigging, Sculpting, UV Unwrapping,...

Books A K Peters/CRC Press 💰 Art & Design

The Complete Guide to Blender Graphics, 4th Edition

Blender is a free and open source graphics program for computer modeling and animation incorporating Photorealstic Rendering, Realistic Materials, Character Rigging, Sculpting, UV...

Advanced High Dynamic Range Imaging, 2nd Edition

This book explores the methods needed for creating and manipulating HDR content. HDR is a step change from traditional imaging; more closely matching what we see with our eyes. In the years since the...

Books A K Peters/CRC Press 💰 Art & Design

Advanced High Dynamic Range Imaging, 2nd Edition

This book explores the methods needed for creating and manipulating HDR content. HDR is a step change from traditional imaging; more closely matching what we see with our eyes. In the years since...

Game AI Pro 3

Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial games as well as some of the best-known...

Books A K Peters/CRC Press 💰 Computer Science

Game AI Pro 3

Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial games as well as some of the...

Game Engine Architecture, 2nd Edition

Hailed as a "must-have textbook" (CHOICE, January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and practice of game engine software...

Books A K Peters/CRC Press 💰 Programming

Game Engine Architecture, 2nd Edition

Hailed as a "must-have textbook" (CHOICE, January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and practice of game engine...

Game Development Tools

This book brings the insights of game professionals, DCC creators, hardware vendors, and current researchers together into a collection that focuses on the most underrepresented and critical part of...

Books A K Peters/CRC Press 💰 Art & Design

Game Development Tools

This book brings the insights of game professionals, DCC creators, hardware vendors, and current researchers together into a collection that focuses on the most underrepresented and critical part...

Displays, 2nd Edition

In the extensive fields of optics, holography and virtual reality, technology continues to evolve. Displays: Fundamentals and Applications, Second Edition addresses these updates and discusses how...

Books A K Peters/CRC Press 💰 Art & Design

Displays, 2nd Edition

In the extensive fields of optics, holography and virtual reality, technology continues to evolve. Displays: Fundamentals and Applications, Second Edition addresses these updates and discusses...

3D Game Textures, 4th Edition

The new edition of 3D Game Textures: Create Professional Game Art Using Photoshop features the most up-to-date techniques that allow you to create your own unique textures, shaders, and materials....

Books A K Peters/CRC Press 💰 Art & Design

3D Game Textures, 4th Edition

The new edition of 3D Game Textures: Create Professional Game Art Using Photoshop features the most up-to-date techniques that allow you to create your own unique textures, shaders, and...

Practical Rendering and Computation with Direct3D 11

This guide provides a deep understanding of both the high and low level concepts related to using Direct3D 11. The first half of the book presents a conceptual introduction to Direct3D 11, discussing...

Books A K Peters/CRC Press 💰 Art & Design

Practical Rendering and Computation with Direct3D 11

This guide provides a deep understanding of both the high and low level concepts related to using Direct3D 11. The first half of the book presents a conceptual introduction to Direct3D 11,...

Graphics Shaders, 2nd Edition

Highly recommended by CHOICE (December 2009), the first edition of Graphics Shaders: Theory and Practice has proven to be a popular choice for shaders courses at universities and conferences....

Books A K Peters/CRC Press 💰 Art & Design

Graphics Shaders, 2nd Edition

Highly recommended by CHOICE (December 2009), the first edition of Graphics Shaders: Theory and Practice has proven to be a popular choice for shaders courses at universities and...

GPU Pro 2

This book focuses on advanced rendering techniques that run on the DirectX and/or OpenGL run-time with any shader language available. It includes articles on the latest and greatest techniques in...

Books A K Peters/CRC Press 💰 Art & Design

GPU Pro 2

This book focuses on advanced rendering techniques that run on the DirectX and/or OpenGL run-time with any shader language available. It includes articles on the latest and greatest techniques...

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