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Graphics Shaders, 2nd Edition

Description

Highly recommended by CHOICE (December 2009), the first edition of Graphics Shaders: Theory and Practice has proven to be a popular choice for shaders courses at universities and conferences. Incorporating changes in the OpenGL syntax, this second edition provides an engaging and accessible introduction to the latest developments in graphics shaders. The authors thoroughly explain the concepts, use sample code to describe details of the concepts, and then challenge readers to extend the examples. Sample source code for many of the book's examples is available on a companion website.

Books

A K Peters/CRC Press

Exclusively Paid

14h 52m

No Certificate

518 pages

Graphics Shaders, 2nd Edition

Affiliate notice

  • Type
    Books
  • Provider
    A K Peters/CRC Press
  • Pricing
    Exclusively Paid
  • Duration
    14h 52m
  • Certificate
    No Certificate

Highly recommended by CHOICE (December 2009), the first edition of Graphics Shaders: Theory and Practice has proven to be a popular choice for shaders courses at universities and conferences. Incorporating changes in the OpenGL syntax, this second edition provides an engaging and accessible introduction to the latest developments in graphics shaders. The authors thoroughly explain the concepts, use sample code to describe details of the concepts, and then challenge readers to extend the examples. Sample source code for many of the book's examples is available on a companion website.