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Publisher : 30 ×

Game AI Pro 2

Game AI Pro2 presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn from developers of shipped commercial games as well as some of the best-known...

Books A K Peters/CRC Press 💰 Art & Design

Game AI Pro 2

Game AI Pro2 presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn from developers of shipped commercial games as well as some of the...

Visualization Analysis and Design

Learn How to Design Effective Visualization SystemsVisualization Analysis and Design provides a systematic, comprehensive framework for thinking about visualization in terms of principles and design...

Books A K Peters/CRC Press 💰 Art & Design

Visualization Analysis and Design

Learn How to Design Effective Visualization SystemsVisualization Analysis and Design provides a systematic, comprehensive framework for thinking about visualization in terms of principles and...

A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processing

A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processing shows how to use a collection of mathematical techniques to solve important problems in applied...

Books A K Peters/CRC Press 💰 Art & Design

A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processing

A Sampler of Useful Computational Tools for Applied Geometry, Computer Graphics, and Image Processing shows how to use a collection of mathematical techniques to solve important problems in...

Digital Representations of the Real World

Create Genuine Visual Realism in Computer Graphics Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality explains how to portray visual worlds with a high degree...

Books A K Peters/CRC Press 💰 Art & Design

Digital Representations of the Real World

Create Genuine Visual Realism in Computer Graphics Digital Representations of the Real World: How to Capture, Model, and Render Visual Reality explains how to portray visual worlds with a high...

Understanding Geometric Algebra

Understanding Geometric Algebra: Hamilton, Grassmann, and Clifford for Computer Vision and Graphics introduces geometric algebra with an emphasis on the background mathematics of Hamilton, Grassmann,...

Books A K Peters/CRC Press 💰 Mathematics

Understanding Geometric Algebra

Understanding Geometric Algebra: Hamilton, Grassmann, and Clifford for Computer Vision and Graphics introduces geometric algebra with an emphasis on the background mathematics of Hamilton,...

Blender for Animation and Film-Based Production

See Why Blender Is Right for Your Studio's PipelineBlender for Animation and Film-Based Production explores why Blender is ideal for animation films. It demonstrates Blender's capability to do the...

Books A K Peters/CRC Press 💰 Art & Design

Blender for Animation and Film-Based Production

See Why Blender Is Right for Your Studio's PipelineBlender for Animation and Film-Based Production explores why Blender is ideal for animation films. It demonstrates Blender's capability to do...

Data Visualization, 2nd Edition

Designing a complete visualization system involves many subtle decisions. When designing a complex, real-world visualization system, such decisions involve many types of constraints, such as...

Books A K Peters/CRC Press 💰 Art & Design

Data Visualization, 2nd Edition

Designing a complete visualization system involves many subtle decisions. When designing a complex, real-world visualization system, such decisions involve many types of constraints, such...

Computer Graphics Through OpenGL, 2nd Edition

From geometric primitives to animation to 3D modeling to lighting, shading, and texturing, Computer Graphics Through OpenGL: From Theory to Experiments, Second Edition presents a comprehensive...

Books A K Peters/CRC Press 💰 Art & Design

Computer Graphics Through OpenGL, 2nd Edition

From geometric primitives to animation to 3D modeling to lighting, shading, and texturing, Computer Graphics Through OpenGL: From Theory to Experiments, Second Edition presents a...

Learning C# Programming with Unity 3D

Designed to give you enough familiarity in a programming language to be immediately productive, Learning C# Programming with Unity 3D provides the basics of programming and brings you quickly up to...

Books A K Peters/CRC Press 💰 Programming

Learning C# Programming with Unity 3D

Designed to give you enough familiarity in a programming language to be immediately productive, Learning C# Programming with Unity 3D provides the basics of programming and brings you quickly up...

Designing the User Experience of Game Development Tools

Most tools developers want to improve the user experience but are not given the time, lack the techniques, or don’t know where to begin.Designing the User Experience of Game Development Tools...

Books A K Peters/CRC Press 💰 Art & Design

Designing the User Experience of Game Development Tools

Most tools developers want to improve the user experience but are not given the time, lack the techniques, or don’t know where to begin.Designing the User Experience of Game Development...

The Uncanny Valley in Games and Animation

Advances in technology have enabled animators and video game designers to design increasingly realistic, human-like characters in animation and games. Although it was intended that this increased...

Books A K Peters/CRC Press 💰 Art & Design

The Uncanny Valley in Games and Animation

Advances in technology have enabled animators and video game designers to design increasingly realistic, human-like characters in animation and games. Although it was intended that this...

Essential Skills for 3D Modeling, Rendering, and Animation

The Key to Fully Understanding the Basics of a 3D WorldProminently used in games, movies, and on television, 3D graphics are tools of creation used to enhance how material and light come together to...

Books A K Peters/CRC Press 💰 Art & Design

Essential Skills for 3D Modeling, Rendering, and Animation

The Key to Fully Understanding the Basics of a 3D WorldProminently used in games, movies, and on television, 3D graphics are tools of creation used to enhance how material and light come together...

C# Game Programming Cookbook for Unity 3D

An Accessible, Modular Style of Game Building-Easily Start Making Games with Unity 3DC# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type...

Books A K Peters/CRC Press 💰 Art & Design

C# Game Programming Cookbook for Unity 3D

An Accessible, Modular Style of Game Building-Easily Start Making Games with Unity 3DC# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any...

GPU Pro 5

In GPU Pro5: Advanced Rendering Techniques, section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Michal Valient, Wessam Bahnassi, and Marius Bjorge have once again assembled a...

Books A K Peters/CRC Press 💰 Art & Design

GPU Pro 5

In GPU Pro5: Advanced Rendering Techniques, section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Michal Valient, Wessam Bahnassi, and Marius Bjorge have once again assembled...

Diffusion-Driven Wavelet Design for Shape Analysis

From Design Methods and Generation Schemes to State-of-the-Art ApplicationsWavelets are powerful tools for functional analysis and geometry processing, enabling researchers to determine the structure...

Books A K Peters/CRC Press 💰 Art & Design

Diffusion-Driven Wavelet Design for Shape Analysis

From Design Methods and Generation Schemes to State-of-the-Art ApplicationsWavelets are powerful tools for functional analysis and geometry processing, enabling researchers to determine the...

Precision Photoshop

In clear, conversational language using extensive images and screenshots, this book provides in-depth guidance on learning how to use Photoshop. Requiring no prior experience, the book first offers a...

Books A K Peters/CRC Press 💰 Art & Design

Precision Photoshop

In clear, conversational language using extensive images and screenshots, this book provides in-depth guidance on learning how to use Photoshop. Requiring no prior experience, the book first offers...

Combinatorial Maps

A Versatile Framework for Handling Subdivided Geometric ObjectsCombinatorial Maps: Efficient Data Structures for Computer Graphics and Image Processing gathers important ideas related to...

Books A K Peters/CRC Press 💰 Art & Design

Combinatorial Maps

A Versatile Framework for Handling Subdivided Geometric ObjectsCombinatorial Maps: Efficient Data Structures for Computer Graphics and Image Processing gathers important ideas related...

Science Fiction Video Games

Understand Video Games as Works of Science Fiction and Interactive Stories Science Fiction Video Games focuses on games that are part of the science fiction genre, rather than set in magical milieux...

Books A K Peters/CRC Press 💰 Art & Design

Science Fiction Video Games

Understand Video Games as Works of Science Fiction and Interactive Stories Science Fiction Video Games focuses on games that are part of the science fiction genre, rather than set in magical...

HTML5 Game Engines

This book is an introduction to development with HTML5 game engines, an in-depth look at some popular engines, downloadable example projects for each engine, and techniques on how to package and...

Books A K Peters/CRC Press 💰 Programming

HTML5 Game Engines

This book is an introduction to development with HTML5 game engines, an in-depth look at some popular engines, downloadable example projects for each engine, and techniques on how to package...

HTML5 Game Development from the Ground Up with Construct 2

Integrating hands-on guidance with theoretical game design concepts, this book gives readers a solid foundation in game development. Suitable for beginners, hobbyists, and aspiring indie developers,...

Books A K Peters/CRC Press 💰 Programming

HTML5 Game Development from the Ground Up with Construct 2

Integrating hands-on guidance with theoretical game design concepts, this book gives readers a solid foundation in game development. Suitable for beginners, hobbyists, and aspiring indie...

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