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Advanced Search Techniques (LightOJ)

Description

 "Advanced Search" category on LightOJ includes a variety of challenging problems that require advanced problem-solving techniques. These problems cover a range of topics such as Data Structures, Divide and Conquer, Dynamic Programming, Fast Fourier Transform, Flow/Matching, Game Theory, Geometry, Graph Theory, Greedy algorithms, Math, Matrix operations, Parsing/Grammar, Recursion/Branch and Bound, and String manipulation. Solving problems in this category can help programmers enhance their skills in these advanced areas of computer science and algorithm design

Tags

Syllabus

Triangle Partitioning

Conquering Keokradong

Olympics

Crossed Ladders

Calm Down

Get the Containers

Points in Segments

Funny Knapsack

Expanding Rods

Trailing Zeroes (III)

Closest Distance

Counting Perfect BST

Inhabitants

Coin Change (IV)

Point Segment Distance (3D)

Very Lucky Numbers

Best Grade

Counting Triangles

Fukushima Nuclear Blast

Underwater Snipers

Stream My Contest

Speed Zones

Reduce the Maintenance Cost

Interactive Search

Problem Set


Free

Advanced

No certificate

Advanced Search Techniques (LightOJ)

Affiliate notice

  • Type
    Problem Set
  • Provider
  • Pricing
    Free
  • Difficulty
    Advanced
  • Certificate
    No certificate

 "Advanced Search" category on LightOJ includes a variety of challenging problems that require advanced problem-solving techniques. These problems cover a range of topics such as Data Structures, Divide and Conquer, Dynamic Programming, Fast Fourier Transform, Flow/Matching, Game Theory, Geometry, Graph Theory, Greedy algorithms, Math, Matrix operations, Parsing/Grammar, Recursion/Branch and Bound, and String manipulation. Solving problems in this category can help programmers enhance their skills in these advanced areas of computer science and algorithm design

Triangle Partitioning

Conquering Keokradong

Olympics

Crossed Ladders

Calm Down

Get the Containers

Points in Segments

Funny Knapsack

Expanding Rods

Trailing Zeroes (III)

Closest Distance

Counting Perfect BST

Inhabitants

Coin Change (IV)

Point Segment Distance (3D)

Very Lucky Numbers

Best Grade

Counting Triangles

Fukushima Nuclear Blast

Underwater Snipers

Stream My Contest

Speed Zones

Reduce the Maintenance Cost

Interactive Search