Description
This module has been designed to train the faculty of technical institutions in use of virtual education and assessment approaches to effective learning. Not all faculty members are comfortable with virtual classrooms and there is a digital divide among those who have never used even the basic audio-visual equipment, relying mainly on chalkboard and flipcharts, and younger faculty who are aware of and adept at using newer technology. It is in this context that the present module has been designed. The module will develop requisite knowledge, skills and attitudes amongst faculty to provide virtual education to students and effectively assess their performance online.MODULE OUTCOMESAfter going through this module, the learner will be able to: Describe the concept of virtual education, its need, concept, features, challenges, advantages, and tools. Describe the significance, features etc. of Virtual Reality and Augmented Reality. Use various modern modes of instructional delivery. Develop content for virtual learning. Manage virtual classrooms and virtual laboratory Describe the purpose and procedure of various types of assessment. Undertake e-assessment for assessing the performance of students both in theory and practical subjects.
Tags
Syllabus
Virtual Education – Need, Concept, Features and Challenges
Virtual Reality and Augmented Reality
Basic features of VR systems. Architecture of VR systems. VR input hardware: tracking systems, motion capture systems, data gloves. VR output hardware: visual displays. Haptic sense. Haptic devices. VR software development: Challenges in VR software development. AR software development: AR software. AR Toolkit
Modern Modes of Instructional Delivery
Use of advanced presentation tools, Flipped Classroom, Online and Blended/hybrid learning, Immersion Learning; Design of learning spaces, Tools & Resources for creating Technology based Learning Environment, Collaborative & Cooperative Instructional Strategies, Motivating Students towards Virtual Learning Environment
Content Development for Virtual Learning
E content development, Open source tools for e content development, Introduction and demonstration of OBS Studio to prepare video content with Power point as well as video streaming with OBS Studio.
Managing Virtual Classrooms and Virtual Laboratory
Features, types and advantages; Performance Assessment in the Virtual Classrooms and Virtual Laboratory
Continuous Assessment in Virtual Learning
Concept, Purposes, Types, Features/ Components, Characteristics, Techniques of Continuous Assessment, Advantages of Continuous Assessment, Guidelines of Planning & Organizing Continuous Assessment, Problems of implementation in educational institutions, A computer-aided continuous assessment system, etc.
Student Evaluation and e-assessment Tools
Need, purposes and types of Assessment, Stages in Assessment, Direct and Indirect Assessment tools and strategies, formal and informal assessment procedures. Assessment in different teaching learning environments, Compare various types of assessments and evaluations, Bloom’s Taxonomy based assessment. Question paper setting and evaluation of student work. Group Task assessment and Evaluation
Assessment of Extracurricular Activities - Need, Components, Tools, participation in online contests.
Ensuring Examination Sanctity in Virtual Learning - Use of Open Book Examination, setting time limit, Guidelines of Setting Higher level Questions, Ways of monitoring, Building an Efficient, Effective Examination Management Process, etc
![](https://ccweb.imgix.net/https%3A%2F%2Fimg.youtube.com%2Fvi%2FMGdnHQJbPuw%2Fhqdefault.jpg?ar=16%3A9&auto=format&cs=strip&fit=crop&h=380&ixlib=php-4.1.0&w=535&s=5a33c90cc49e142a993964d8f3cac172)
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TypeOnline Course
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Provider
Virtual Education – Need, Concept, Features and Challenges
Virtual Reality and Augmented Reality
Basic features of VR systems. Architecture of VR systems. VR input hardware: tracking systems, motion capture systems, data gloves. VR output hardware: visual displays. Haptic sense. Haptic devices. VR software development: Challenges in VR software development. AR software development: AR software. AR Toolkit
Modern Modes of Instructional Delivery
Use of advanced presentation tools, Flipped Classroom, Online and Blended/hybrid learning, Immersion Learning; Design of learning spaces, Tools & Resources for creating Technology based Learning Environment, Collaborative & Cooperative Instructional Strategies, Motivating Students towards Virtual Learning Environment
Content Development for Virtual Learning
E content development, Open source tools for e content development, Introduction and demonstration of OBS Studio to prepare video content with Power point as well as video streaming with OBS Studio.
Managing Virtual Classrooms and Virtual Laboratory
Features, types and advantages; Performance Assessment in the Virtual Classrooms and Virtual Laboratory
Continuous Assessment in Virtual Learning
Concept, Purposes, Types, Features/ Components, Characteristics, Techniques of Continuous Assessment, Advantages of Continuous Assessment, Guidelines of Planning & Organizing Continuous Assessment, Problems of implementation in educational institutions, A computer-aided continuous assessment system, etc.
Student Evaluation and e-assessment Tools
Need, purposes and types of Assessment, Stages in Assessment, Direct and Indirect Assessment tools and strategies, formal and informal assessment procedures. Assessment in different teaching learning environments, Compare various types of assessments and evaluations, Bloom’s Taxonomy based assessment. Question paper setting and evaluation of student work. Group Task assessment and Evaluation
Assessment of Extracurricular Activities - Need, Components, Tools, participation in online contests.
Ensuring Examination Sanctity in Virtual Learning - Use of Open Book Examination, setting time limit, Guidelines of Setting Higher level Questions, Ways of monitoring, Building an Efficient, Effective Examination Management Process, etc